Kuang-Hsin Liu
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DIE HORROR

Course

Game Programming, NTU

Development Role

Programmer and Project Manager

Credits

Programmer - Hsun-Pei Wang
Programmer - Ian PY Chen
Programmer - Po-Fang Chen

Development Tools

C/C++, TheFly(in-house game engine), Microsoft Visual Studio 2010

Description

It is absolutely an amazing experience to accomplish this First-Person Shooter game. In this project, I led a 4-person team to develop our own AI system, combat system, manipulation system, and implement audio and visual effects. Nonetheless, we were never satisfied with making a "playable" game only. We introduced an extra store and reward system to make it much more appealing!

Personal Contribution

  • Implemented npc behaviors (patrolling, chasing, and different attack modes) and player's manipulation system.
  • →Report (Chinese)

    →Source Code


    Screenshots


    Demo Video

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