A Sketch-Based Interface for Clothing Design
Computer Graphics, NTU
Programmer - Hsun-Pei Wang
C++, OpenGL, OpenCV 2.2, Qt 4.7
1. IGARASHI, T., MATSUOKA, S., AND TANAKA, H. 1999. Teddy: A sketching interface for 3d freeform design. In Proceedings of SIGGRAPH 1999, 409–416.
Habitually, the clothing design is limited in 2D sketching, and its 3D exhibition with the aid of computers requires advanced knowledge in 3D modeling. Also, the redundancy of redesign and remodeling often makes designers exhausted. Inspired by several research papers and my curiosity about fashion design, we intended to provide an intuitive interface for designers to help them accomplish their their clothing designs on 3D characters without a hitch.